> Forest of True Sight > Questions & Answers Reload this Page TextMod Maps for vanquishing?
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Old Apr 07, 2009, 06:23 PM // 18:23   #1
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Default TextMod Maps for vanquishing?

I was wondering if someone has designed some textmods for vanquishing.
I mean, the most effective route to follow to accomplish the vanquish in the least amount of time.
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Old Apr 07, 2009, 07:34 PM // 19:34   #2
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I don't think so, there isnt really a "most effective route" more how fast you deal with mobs, and how effectively you move so you don't miss groups. I zig zag and drag the edges just to add to carto. But doing this i usually trigger all the popup groups, adding to the amount of groups i have to kill, but i don't mind.
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Old Apr 07, 2009, 07:54 PM // 19:54   #3
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Each people has it's own technic, so there isn't any most effective route. Personally, I like dividing the area in sectors based on it's geography, scrapping the walls along the way.
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Old Apr 07, 2009, 07:59 PM // 19:59   #4
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lol 12 chars
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Old Apr 07, 2009, 08:06 PM // 20:06   #5
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Hi there Sirius. I prefer to do a spiral, clearing around the edge end then just moving in. I've found that this cuts some of the extra zigzagging. It also helps to be familiar with the territory and then just avoiding areas you know are empty or only have popups.
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Old Apr 07, 2009, 08:15 PM // 20:15   #6
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Route? Look, vanquishing isn't about a spacific route... Just go in, start say, going north or so, then just start from a corner. go zigzag across the map, move slightly to the east/west, and zigzag up north again. Repeat ! Repeat ! Bam you're done.
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Old Apr 07, 2009, 08:15 PM // 20:15   #7
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most effective routes for vanquishing is very objective ;-) such maps may or may not be accurate and would require a great deal of legwork to make ;-)
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Old Apr 07, 2009, 08:24 PM // 20:24   #8
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Yeah, I use "G MAGNUS"s method of vanquishing as well, moving along in a circle pattern along the walls until I've mapped everything and killed a few groups, then moving in a spiral inwards, killing anything that comes into my sight. That way when you're done and if there happens to be a group left, you can figure out where it is based on empty spots left on your U map, rather than having to go everywhere to find a patrol
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Old Apr 08, 2009, 05:49 AM // 05:49   #9
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mmm. thanks everyone for your suggestions.
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